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> CGI Progress, work continues
Rob_C
Rob Caves, Executive Producer, Editor, 3D Artist
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post Oct 28 2008, 03:52 PM
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We're plugging away at Frontier Guard. Right now the focus is on pitching to producers/studios, and while I can't talk much about that right now, we've had some very good meetings with producers and with our own action team. Many of you have gotten involved, and we've brought in some new faces to help with the CGI. However I am still doing much of the work myself. I would like to get more set builders involved so set creation can speed up.

Brian Childers has designed most of the ships and some of the interiors we'll need, and Matt Boardman, Mark Azeveno, and I are working on interiors. Our newest member, Scott Wells is blazing through additional ship models we'll need and I've just completed some new ones and spruced up some of the old ones.

Recently completed is lots of new detail and hull panels for the USS Polaris model. This will allow us to do close-ups.



Also just in is the Achilles drop ship (designed by Brian), which will ferry cadets and crew on "away-missions". Scott did the model work and it comes complete with people in the cockpit!



You may have noticed with my signature banner that the Copernicus Academy has also been re-designed from the ground up from the station seen in the trailers. There are still some re-used parts from DS12 here, but overall we liked this design better. Fans of the original design need not worry, it'll probably show up as another space station at some point, and it'll also make an appearance in Federation One.

The next shot shows off another angle of the Academy as well as a transport ship that ferries cadets planet-side to the station/moon.



Work continues on a docking bay, conversion of the DS12 promenade into an Academy common room/promenade as well as many other sets. As I've said, I would love to get more set modelers on board as that is my weakest area. We'll be announcing more ways you can help the production, soon!

Hope to see you in class!

Rob
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post Oct 28 2008, 04:00 PM
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Sweet!

Really impressed with the station - never would have guessed the lineage, but now that you mention it, I can see it a bit.... The Polaris is truly impressive. icon_smile.gif
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OrR
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post Nov 1 2008, 06:58 AM
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I'm getting used to the design now. It does look quite beautiful up close. icon_smile.gif
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be back 1
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post Nov 1 2008, 07:18 AM
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Dude you must have the heart of a super hero . I do not know how you do it all.
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post Nov 1 2008, 09:02 AM
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I am raving about the academy on the moon still, even though I spotted it in Robs siggie a while back. I love the idea of the lunar academy and look forward to the series more with every design we see. Excellent.
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rick20625
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post Nov 1 2008, 09:19 AM
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It's such a privilege to see this new, original, innovative series growing from the ground up. Thanks for sharing this with us, Rob.

It's a very different look than the Star Trek universe... but it looks and feels very "real" and entirely believable. I am amazed at the amount of detail you and your CGI crew put into these models so that they make us believe they are giant space stations and ships.

Rick
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post Nov 3 2008, 10:10 AM
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It looks amazing! And original too, which is always important for a new look. Love the realism of the transports, especially the cadet one. Can't wait to see the rest.
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post Nov 4 2008, 06:08 AM
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The pics are great! Keep us posted re; the whole producers thing.

I'd like to put in a suggestion for the academy to be named The Southern Cross Academy - as Polaris is the north star guide in the northern hemisphere, the Southern Cross is the southern equivalent; albeit a constelation. If not, then perhaps a ship?
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post Nov 4 2008, 11:17 AM
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Wow Rob. You guys are really outdoing yourselves with the ship designs. It gives a unique sense in that it is not star trek but a visualization of a possible future. I think Rick said it best but I can't help but add to the amazing work on the project. It was nice of you to share the stages of your work and I wish you well on the project and hope other people can step in and help in the CGI.
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Rob_C
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post Nov 4 2008, 11:32 AM
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Thanks guys!

We're still plugging away. I think it's a lot more work to get an original universe off the ground than any of us thought!

Rob
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post Nov 4 2008, 01:01 PM
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Having wrote a science fiction novel that has new races, ships, etc., I know what you mean, Rob. icon_smile.gif
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post Nov 4 2008, 05:22 PM
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I concur with sabarwolf Rob. Creating a whole race is hard but when you need more than one, you gotta think on your toes. Again I gotta hand the torch to ya guys for the great work.
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post Nov 10 2008, 02:34 AM
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Copernicus is gorgeous icon_biggrin.gif
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post Nov 10 2008, 04:55 AM
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QUOTE (be back 1 @ Nov 1 2008, 10:18 AM) *
Dude you must have the heart of a super hero . I do not know how you do it all.



icon_agree.gif


Absolutely.
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Rob_C
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post Jan 22 2009, 01:58 PM
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Here are a couple more updates:

Polaris Beauty shot (if you can call it that. Polaris is a bucket of bolts that dates back to before the last Aquarii War.)




And a work-in-progress test render of a production shot:

(AVI File - DIVX required)

Pre-Production continues every day.

Cheers,

Rob

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post Jan 22 2009, 02:14 PM
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Very sweet. icon_biggrin.gif
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post Jan 22 2009, 03:51 PM
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More sweetness! Thanks, Rob.
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capell
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post Jan 22 2009, 09:31 PM
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QUOTE (Rob_C @ Jan 22 2009, 02:58 PM) *
Here are a couple more updates:

Polaris Beauty shot (if you can call it that. Polaris is a bucket of bolts that dates back to before the last Aquarii War.)


Hey, just because she's an elderly lady... icon_wink.gif

Looks good, but I personally hope that the BSG-inspired camera shakes and rapid-zooms aren't going to be a staple of the show - at least not ones nearly as severe as theirs. It actually takes away from the beauty or action of the scene for me if it's so frenetic and so chaotic that I can't actually see what's going on.

Otherwise, excellent work thusfar! icon_biggrin.gif

-Jonathan
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Bushwalker
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post Jan 22 2009, 10:53 PM
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QUOTE (capell @ Jan 23 2009, 04:31 PM) *
Hey, just because she's an elderly lady... icon_wink.gif

Looks good, but I personally hope that the BSG-inspired camera shakes and rapid-zooms aren't going to be a staple of the show - at least not ones nearly as severe as theirs. It actually takes away from the beauty or action of the scene for me if it's so frenetic and so chaotic that I can't actually see what's going on.

Otherwise, excellent work thusfar! icon_biggrin.gif

-Jonathan


Agree about shaking. How can it shake like that in almost empty space anyway? Gravity? icon_question.gif
Otherwise, I like the shot. icon_smile.gif

Edit: Some grammar correction, again. icon_redface.gif

This post has been edited by Bushwalker: Jan 22 2009, 10:55 PM
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Arkady
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post Jan 22 2009, 11:25 PM
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icon_smile.gif

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